Critical Thinking: Metrics and Methods

Critical Thinking: Metrics and Methods - Person creating a mind map to visually analyze and find solutions to a complex problem

Critical Thinking: Metrics and Methods

Dr. Sabrina Weiss

Navigating the Challenges of Information in the Digital Age: The Role of Critical Thinking

In an era where the sheer volume of information available to students is overwhelming, educators face the daunting task of helping learners make sense of the world around them. Unlike the pre-Internet age, when access to credible information was more limited and manageable, today’s students are bombarded by vast, often conflicting data from a variety of sources. This shift has created an environment where students struggle not only with information overload but with how to evaluate, question, and engage with what they encounter. In this context, the importance of revisiting and reinforcing the concept of critical thinking has never been more urgent. Critical thinking, when properly cultivated, provides a framework for students to navigate complex information, evaluate sources, and engage in thoughtful, reflective inquiry—skills essential for both academic and personal growth.

The Evolving Challenges of Information and Authority in the Digital Age

For those of us who remember the time before the Internet (and who don’t automatically think of it as “the Dark Ages”), it is apparent that today’s learners face challenges that never even occurred to us.  Our biggest concerns were about obtaining access to enough static resources like books, magazines, and microfilm to write our research papers.  The evening news that aired on network television was generally accepted as reasonably credible and authoritative.  And experts were generally seen as experts – physicians, scientists, engineers, agency workers.  Today, though, nothing is as it seems.  While some choose to blame postmodernism (and other post-y thought revolutions) for the upheaval of epistemological authority, what matters is not how this happened, but “where do we go from here?”  

I have seen myself and am confident that you have also seen students struggling to reconcile the nearly infinite deluge of information and data that surround them today.  Many of my students engaged in behaviors that I felt were troubling, or antithetical to learning – most notably attempting to discredit or dismiss material we discussed in class as “biased.” 

The Struggle to Cope with Information Overload

Indeed, “bias” has become a type of four-letter word that, like other expletives, my students have taken to flinging around in an apparent power play.  But this is not defiance; it’s coping.  Our students are trying to COPE with the massive amount of information around them paired with few effective ways to not just filter, but to create useful filters for themselves while also staying open to learning new things that may be troubling or uncomfortable for them. 

I am not talking about the “safe space” issue – at least not here and now (I am happy to explore this topic further at another time).  I am talking about utilizing a way of evaluating, sorting, and engaging with information that on face is not as it may appear through the cognitive and psychological lenses of students – both tempting but poorly formed ideas and upsetting but valid ideas.  In this, I believe that revisiting the concept and practice of “critical thinking” holds value. 

Critical Thinking: Metrics and Methods - Woman in Hoodie Sitting on Bed Using Laptop, Hands on Her Face Looking Frustrated or Anxious

Critical Thinking Defined


Often credited with an early discussion of critical thinking (also described as “reflective thinking”), John Dewey, American philosopher of pragmatism and educational reformer, defined it as:

“Active, persistent and careful consideration of any belief or supposed form of knowledge in the light of the grounds that support it, and the further conclusions to which it tends” (1910).

In philosophical fashion, John Dewey also describes what is NOT critical thinking: immediate acceptance of an explanation without reflection or judgement, nor is criticism driven by dogged political beliefs. This is not to say that political concerns cannot drive critical inquiry; Paolo Friere, who wrote Pedagogy of the Oppressed (1968), described “critical pedagogy” as a way to give students tools to help them “recognize connections between their individual problems and experiences and the social contexts in which they are embedded.”

By connecting ideas about society, science, history, and other subjects to issues that matter and are real to learners, we help them understand WHY they are important, and likely engage them through ethos and pathos instead of just logos. 

“Critical thinking” has been and continues to be a popular buzzword in educational institutions. I recall attending a meeting of faculty where a presenter espoused the great benefits of “critical thinking” to student professional success.  But he struggled to provide realistic and practical ways for professors to help students attain this skill only showing correlation with more reading and writing in courses.  I left dissatisfied; any buzzword could have been substituted in and had a similar impact. 

But I like to ponder this often, as an ethicist, as an interdisciplinary scholar, and as someone whose passion involves provoking students into thinking way too much, just as I do.  

Two people studying over textbooks, notes, and information on a digital device. Comparing notes and information.

Metric for Evaluating Critical Thinking

While I do not seek to establish some novel or universal definition of “critical thinking” beyond the foundations laid by Dewey, Freire, and others, I do believe that it is important to identify some specific characteristics or goals that can be achieved through reasonable pedagogical actions.  Therefore, I propose the following metric for “critical thinking” that serves as a guidepost for evaluating skills:

Critical thinking is demonstrated by:

1) asking effective questions in pursuit of better understanding a situation, issue, or topic

2) seeking contextual understanding of external (e.g. historical, social) factors and internal (e.g. personal bias, individual subjectivity, epistemic limitations). 

I do not believe that it is necessary to disagree with ideas (criticizing) in order for there to be critical thinking and effective engagement, yet I believe that without providing more options for engaging constructively, learners may feel trapped in disagreement as the only way to provoke discussion.  I offer two examples of ways that I invite critical thinking through my teaching that don’t rely on a binary “agree/disagree” format and that instead enriches participation and learning. 

Examples

Example 1: In my courses where I teach about Social Contract Philosophies, I emphasize that my goal in teaching these is not to indoctrinate learners into simply accepting these ideas as part of the Western Canon (though they are often considered such).  Instead, I show how these ideas influenced the people who created institutions of government and communities of practice, like the medical profession, and thus are part of the foundation for values and practical assumptions of those in power (2).  To understand these power structures, we do need to have some understanding of the ideas behind them. 

Thomas Hobbes, John Locke, and Jean Jacques Rousseau certainly wrote influential works about what they thought society was and why we have laws, governance, and other rules in place.  But those ideas often don’t reflect our reality today; the drive to think about the questions they thought about, however, is valuable to instill in our learners. 

The questions they asked, like “why do we have government?” or even “do we need government?” are highly effective questions (1) that lead us to question our assumptions and spark a chain of dialogue and investigation. 

Child with blonde hair sits holding an iPad with the intro screen to Minecraft showing

Example 2: I believe that nearly any activity or source can be used for learning when critical thinking, inquiry, and pedagogies are brought to the discussion. 

Minecraft, the popular creative building game, is an excellent platform that can not only give students a practical application for algebra, geometry, and physics, but also can support ecology, geology, and economics if used cleverly (1).  Any activity in Minecraft can be framed as a project, from which we can promote skills related to project development and implementation – design, planning, proposal, iteration, review, presentation.

The Minecraft community, a multi-generational, international creative community, is an excellent opportunity to explore the social and technological context of the game and its players/creators (2). And, of special focus for me, as a lifetime perfectionist, Minecraft is also an excellent vehicle for metacognitive skills like recognizing one’s own frustrations or fears, setting and meeting goals, and failing forward. 

In this, the digital format is perfect for allowing learners to attempt radical, risky things they might not feel comfortable trying in the material world, for fear of wasting materials or making a mess.  Even dying from zombies and skeletons can be turned into an opportunity for learning – especially learning socially – when we feel safe to vent our frustrations and find that everyone around us has empathy for that experience.

It is a great day in one of my Minecraft classes when a learner finds comfort with their peers through shared difficulty and collaborative creativity. 

These are just two examples to give an idea of the great potential that we can tap for promoting critical thinking through learning experiences – whether in approaching core theories in engaging ways or in creatively presenting technologies as active learning opportunities. 

Critical Thinking: Metrics and Methods - Man sitting on bed with little girl reading a book to her

Modeling Critical Thinking: The Role of Instructors in Cultivating Key Traits

We must be careful not to fall into the trap of equating “critical thinking” with good thinking (or even “GoodThink”), despite the temptation to simplify our task of selling the idea to our learners.  Should we be surprised that to effectively advocate for and encourage critical thinking, we must constantly exercise it ourselves? 

Traits that I see as important to cultivate for an effective critical thinker include: epistemic humility, ethical sincerity, cognitive generosity, and intellectual rigor.   By these, I mean that we all should be open to realizing that we do not know everything and can learn more; when faced with a situation, we approach it with a sincere desire to engage without cynicism (especially for others); we make a good faith effort to understand the ideas and people; and we seek good evidence and analyze well without taking shortcuts through assumptions. 

I say “we” because these apply to everyone – learners and instructors – because instructors must model these traits in our teaching if we want learners to practice them.  It can be difficult to see a learner take a position that is in opposition to what we think is “correct,” and some subjects have more leeway than others.  But regardless of subject, asking, “why do you think that?” with sincerity and generosity can lead to better understanding for everyone involved, even if this snapshot of thought is not what we expect. 

It has been a pleasure to share some of my thoughts on critical thinking and ways that we can seek to promote it with our learners and for ourselves.  I look forward to further dialogues about pedagogical approaches and opportunities to excite our learners. 

References

Dewey, John. “How we think. 1910.” Buffalo: Prometheus (1991).

Freire, Paulo. Pedagogy of the oppressed. Bloomsbury publishing USA, 2018.

Meet the Author!

Dr. Sabrina Weiss specializes in developing theoretical models that represent the ethical and social dimensions of issues at the intersection of science, technology, and society.  Topics of interest include gender and sexuality, discourse theory, bodies and cyborgs, bioethics, food ethics, and innovative pedagogies, as well as the institutional and change dimensions affecting those areas. 

Dr. Weiss earned a B.S. from Stanford’s Science, Technology, and Society program, an M.S. in Bioethics from Albany Medical College, and a Ph.D. in Science and Technology Studies at Rensselaer Polytechnic Institute and is a former U.S. Naval Officer (ROTC) who served overseas in Japan and at the Office of Naval Research.  An interdisciplinary and international scholar, Dr. Weiss has taught at Rochester Institute of Technology, which houses the National Institute for the Deaf, and at Leuphana University in Lüneburg, Germany.  Dr. Weiss is a coauthor of Worlds of ScienceCraft: New Horizons in Sociology, Philosophy and Science Studies (2009).

Challenge Your Students to Think Deeper!

Ready to challenge your students to think deeper? Check out this course that teaches students to explore the intersection of race, gender, and identity in American Gothic Literature. Students will take a deep dive into literature and develop their own literary arguments, poetry playlist, Harlem artists project, and more. Perfect for high school students, this THINKbook course is an excellent way to encourage critical thinking skills in your students!

Check Out Our Online Homeschool Conferences!

Did you know that SEA Homeschoolers host 4 online conferences each year with presentations for secular homeschooling parents and educators? These conferences are designed to support and inspire homeschoolers around the world as they journey through learning that meets their unique needs. Don’t miss out! Sign up for our next conference today!





Homeschool Science Fun: Candy Rock Cycle Activity

Homeschool Science Child Sitting at Desk Examining Table Full of Rocks

Homeschool Science Fun: Candy Rock Cycle Activity

Blair H. Lee, M.S.

Looking for Something to Do with All That Leftover Candy...

As research for this homeschool science activity, I put a poll in the SEA Homeschoolers Facebook group to learn which candy most people would be throwing out sometime between November and March. What I learned surprised me. It truly was a situation where one person’s trash was another person’s favorite candy. Take Tootsie rolls for example. I was a young child when I decided that Tootsie Rolls were yucky. What could that chewie, fake chocolatey sweet be made of? And why are they foisted on young people as if they are treat? Could it be that they are just inexpensive to make? That’s the answer I settled on. Much to my surprise, we have many SEA members who list Tootsie Rolls as their favorite candy. And licorice, obviously the best candy in the world, was not well liked at all. But no matter what candy you are thinking of throwing out over the next few months, this activity is for you!

Materials

  • Candy: It helps if there’s chewy candy in the mix. This lab is more difficult if all the candy is hard. Even if you would typically eat them, a few Starbursts or fruit rollup pieces, with their low melting points, should be included.
  • Scissors, knife, and/or mallet (depending on the candy type)
  • Plastic Bag
  • Cutting board
  • Microwave
  • Heavy book
Bowls of different types of candy sitting to table top. Hand of child reaching for candy

Procedure

1. Unwrap the candy. On your activity sheet, where it says “Any Type of Rock” draw a picture of your candy pile. 

Homeschool Science - Rock Candy Activity - Pile of Candy on Cutting Board

2. Weather the candy. Weathering is the process of breaking down rocks. Use your weathering tools (scissors, knife, and/or mallet) to break the rocks down. Draw a picture of this in the box that says “Sediments.”

Rocky Cycle Candy Activity - Weathering Rock Pieces ie Cutting and Smashing Candy Bits

3. Divide the sediments into three piles. Take one of the piles and knead it with your hands. Press down on it once it softens, and then knead it a bit more. Press down once more. That compaction of the sediments is how sedimentary rock forms. Draw a picture of this in the box labeled “Sedimentary Rock.” 

Forming Sedimentary Rocks from Candy Bits - Homeschool Science - Rock Cycle

4. Put one of the piles of sediment into the plastic bag. Knead this until it sticks together. Press down on this with the heavy book. Heat this for 10 seconds. Make sure it is not too hot. Continue kneading and folding. And pressing with the book. Fold it at least 5 times. Melting, folding, and cooling under pressure models how metamorphic rock forms. Take it out of the baggie and draw a picture of this in the box labeled “Metamorphic Rock.”  

Metamorphic Rock - Rock Candy Lab

5. Put the last of the piles of sediment into the baggie. Heat this for 20 seconds. Make sure it is not too hot to hold. Knead it until it starts to cool. Press on it with the book in between melting and kneading. Repeat this until the candy is melted and well mixed.  Melting under pressure models how igneous rock forms. Draw a picture of this in the box labeled “Igneous Rock.” 

Forming Igneous Rock with Candy - Rock Candy Activity Lab

Don't Forget to Grab this Homeschool Science Lab Sheet!

Ready to explore the wonders of geology with this homeschool science activity? Be sure to review the different stages of rock formation with your students at every stage of the process to help solidify their understanding. And don’t forget to download the lab sheet to guide you through each step and reinforce the learning!





Using Games Based Learning

Gameschooling: Photo of someone playing monopoly

Using Games Based Learning

Dr. Sabrina M. Weiss

Games Based Learning

Games are such a popular outlet for many of us, and they have also become popular ways to learn!  But there are many different terms that people use, and it can feel overwhelming to get information on what types of games or uses for games are out there.  Plus, we only have so much time in a day to research this!  

To help give you a starting point, I will define and discuss three types of games based learning that each offer different benefits.  These are not the only types of learning with games that exist, but are three broad categories that are distinct in application and useful to think about for an educational toolkit.  An individual game or approach could even fit more than one category! 

The three types of games based learning I will discuss are: Gamification, Gameschooling, and Game-as-Text. 

Gamification: Adding a “Game Layer” onto Learning

Gamification can be defined as “the process of defining the elements which comprise games, make those games fun, and motivate players to continue playing, then using those same elements in a non-game context to influence behavior.” This definition emphasizes that many experts distinguish between “gamification” and “games based learning.”

“Gamification” is usually meant to describe adding a layer of game goals and rewards on top of a learning environment.  Often, the game layer is used to motivate and encourage students to think in goal-oriented ways that focus on steady improvement.  For example, students may earn “experience points” by doing assignments, and when they reach a certain number of points, they can “level up” a pretend character by giving them a cool fighting skill or a magic item, as in a D&D game.  A missed assignment may mean a loss of experience points, or be represented as an injury to the character, making them have to sit out of a future simulated adventure. But gamification can be used in other ways as well.

Games Based Learning; Family Playing a Game of Chess

Jane McGonigal is a prominent advocate for harnessing the benefits of video games to improve individual lives and societies in general.  She shares her personal experience in recovering from a devastating concussion using video games to help her keep a positive attitude and as part of cognitive therapy.  Gamification can be an effective way to encourage helpful repetitive tasks that are difficult or frustrating (as one would find in physical or cognitive therapy, for example) and to build better habits over time.  It can also help a person to visualize progress towards a longer term goal, especially when it is hard to notice gradual gains.  

Gamification can be an effective way to increase short-term motivation in learning activities, especially in students who already identify as gamers by breaking larger goals into smaller tasks and rewarding consistent activity.  However, researchers like Dr. Sebastian Deterding emphasize that too much reliance on gamification can hinder development of intrinsic motivation by making learning activities tied to external rewards. In other words, a learner may focus more on the game layer and its rewards rather than developing a sense of intrinsic value of the learning activity itself, which can lead to less effective learning in the long term. 

Based on this, gamification should be considered a good way to temporarily motivate or engage a learner, or be used as a way to transition into new habits that promise intrinsic rewards or satisfaction later.  For example, when doing a garden project, using gamified “daily quests” at the start can help keep a learner motivated to do the preparation work for a garden plot – weeding, raking, digging, planting seeds, watering.  But once plants start sprouting and growing, there will be more naturally occurring, intrinsic rewards for the learner as they get to see the plants grow and develop, so gamification could be phased out or kept just for some routine care tasks that aren’t as fun (like weeding).

Games Based Learning - Man and Little Girl Sitting on Couch Playing Video Game

Gameschooling: Using Games to Learn

Gameschooling is generally defined as “the use of games to learn educational skills.”  There are many potential benefits to using games to learn as a family, including building interpersonal skills, giving “brain exercise,” framing learning as fun, and supporting a positive family culture.  While gameschooling usually refers to tabletop or board games, there are educational games and games with educational content available in many formats, from cards to board games to electronic games.  Gameschooling even is present at the forefront of virtual reality (VR) and augmented reality (AR)!

Dr. Mina Johnson-Glenberg heads both a research lab at ASU and a company called Embodied Games that uses VR and AR in educational ways.  There are several advantages that she cites to using games and technology for learning: invisible processes, like molecular reactions, can be made visible and tangible to learners, learning through VR/AR adds bodily engagement to the usual visual and auditory inputs, and VR in particular can promote empathy when using an avatar who is different from the player.  For example, Dr. Johnson-Glenberg’s lab developed a VR butterfly catching game that teaches about natural and artificial selection processes – by catching more of one type of butterfly early on, the player influences the population distribution of later generations of butterflies, which sometimes increases the difficulty of the game.

Many homeschoolers and other learning providers value the different learning environment that gameschooling can provide.  Especially for learners who struggle with more traditional educational methods, games based learning can be a welcome change of pace that eases pressure and engages player-learners in more Flow.  There are also many providers and companies who are interested in offering gameschooling options to families and organizations, making this a growing field from which to choose. 

However, gameschooling may not be for everyone, or may not be something that is right for your family in every situation.  Because gameschooling tends to rely on games that were developed with learning in mind, it can become time-consuming and expensive to research and obtain games for every topic.  And while learners who already enjoy playing games may thrive in such an environment, some learners may not enjoy games as much (especially if there is too much emphasis on competition or performance); experienced gamers may also not enjoy educational games as much as their recreational games, and may prefer to keep learning and recreation separate.  

Games Based Learning - Woman and Child Playing Twister Game

Game as Text: Adding Dimension in Learning

A game, as a piece of created media, can be used like a book, movie, TV show, or other cultural artifact as a starting point or guide for learning.  Just as we can begin an exploration of a culture, a society, or a time period by reading a book, so too can we do so with a game that has a developed setting.  Secondly, we can also use a game as an opportunity to open conversations about ethics, values, and choices by reflecting on how we play the game or how characters in the game make decisions, just as we can discuss the choices and values of characters in a book or movie.  Thirdly, with games that have a story, we can examine literary elements like plot, foreshadowing, literary devices, protagonist, antagonist, conflict, etc.  Some games have dialogue and characters, while others may tell a story in a different fashion, which offers opportunities to compare/contrast how stories can be told through different media.  

Games bring another dimension of engagement through agency and choice.  Not only does this active participation in the “text” of a game enhance the learning experience, but it also introduces what Ian Bogost describes as a “procedural rhetoric”: “videogames have a unique persuasive power that goes beyond other forms of computational persuasion. Not only can videogames support existing social and cultural positions, but they can also disrupt and change those positions, leading to potentially significant long-term social change.”  

While Bogost focuses on electronic games, tabletop games also offer these dynamics.  Monopoly, for example, despite originally being created to critique monopolistic practices, usually encourages greedy and aggressive play that upholds the most negative emotional aspects of capitalism.  Settlers of Catan, despite being focused on seemingly innocuous activities like resource gathering, trade, and building, has led to so much strife that groups of friends had to stop playing games together (or  called an armistice and agree to never play that game again).  Games, both tabletop and electronic, also reflect ethical values and cultural assumptions by the creators and can be a source of data to self-reflect on one’s own participation in dominant cultural practices. 

Teaching students this type of critical engagement brings the added benefit of equipping them with tools to approach future recreational games with a thoughtful and reflective mindset. 

In the article, “Games as Text and K12 Social Studies“, Jeff Mummert shares some exciting ways to use games as text in the classroom and adds extra dimensions to learning activities by challenging students to design their own games or to create modifications of existing games to bring more social and historical realism to games.  Projects like these offer opportunities for students not just to demonstrate learning (and do the research needed to be “experts” on material), but also to draw inspiration from and transform game mechanics from their favorite games as a way to consider delivery of content as well.

Gameschooling: Photo of someone playing monopoly

Games Based Learning: An Excellent Resource

Games, whether tabletop or electronic, can be powerful tools to enhance learning, and many people are excited about the possibilities.  Because there are so many ways that you can use games based learning, it’s important to think about your goals, consider the needs of your learner, and seek out the right types of resources.  Whether you want to use gamification, gameschooling, or game-as-text (or all three!), the possibilities are endless, and they all bring fun and engagement along with great learning!





Eclectic Academic Homeschooling

Eclectic Academic Homeschooling, SEA Homeschoolers, Blair Lee, seahomeschoolers.com

Eclectic Academic Homeschooling

One question we get fairly often is: What is an eclectic academic homeschooler?

SEA Homeschoolers is an Eclectic Academic Homeschooling Group

The word “academic” in our name, is there to help people decide if this is the right group for them. However, it can be a little messy sometimes, because we are an eclectic academic homeschooling group. An important tenet of eclectic homeschooling is to use the method that works best for your children. And whatever that is, is the best method. Which means we are soft around discussions about methodologies. Every single one of the SEA Facebook Admin is an experienced homeschooler, and we have observed through our own experience and through being around this community for years, that there are a lot of different approaches and methodologies that work. Read on to learn more about eclectic academic homeschooling and contact us today.

Use The Method That Works Best For Your Children

My advice is that when people push about what you should use, take that with a grain of salt. They are simply telling you what works with their child. Under no circumstances does that mean it will work best for yours. It doesn’t even mean it will work best for their children the entire way through. Children change and the method that works best for children to learn from generally changes too. A great question to ask when people push a non-academic path is, “How old is your child?” I know of many cases where someone radically unschooled a 6- or 7-year-old, only to choose a more academic approach as their child aged. And if using curriculum and worksheets is working for you and your child, do not listen to anyone who says derogatory things about that. You are homeschooling your child, and you get to do it your way.

Father helping his daughter with school work.

SEA Homeschoolers Is a Great Place to Discuss Innovative Academics

This group started as a place to discuss innovative academics. I wanted to create a place to talk about how we can take learning and make it something special that promotes and benefits our children’s unique thinking and learning styles. In this group, we see learning as a meaningful and empowering endeavor that is important to engage in to help children on their path to getting to be who they want to be, so they can live their one wild and precious life. We are not an anti-intellectual group. This is not a group that eschews learning. Because of that we do not eschew teaching, either. People are adults a lot longer than they are children. As the founder of SEA Homeschoolers, I believe that an education is an essential component for helping children to get to live the adulthood they want to live. And if you are homeschooling, it is a responsibility you have taken on. I feel strongly that it is important to have places, like this one, where we can discuss innovative, academic homeschooling to help with the nuances, ups and downs, struggles and successes, tips, and advice for meeting the responsibilities of home educating our children.

Mom on a laptop at the kitchen table.

The Curriculum Question for Eclectic Academic Homeschooling

A second, related topic we get a lot of questions about is our stance on curriculum. When I founded SEA Homeschoolers, I had already written several science courses that were then and still are used in our community. I am the primary science author for the R.E.A.L. Science Odyssey line. I have written science curricula and books focused on Project-Based Learning for SEA Press. I have written a book (that is taking forever to get out in publication — but it will be out one of these days) for the National Science Teaching Association. Many of you might not even realize that the founder of this group has written an extensive amount of science curriculum. It should come as no surprise, now that you do know that overall, I think curriculum is essential to ensuring children learn important core information in a way that is adequate and accurate. Generally, curriculum written by people who have experience in the areas they are developing materials for does a better job of meeting those metrics. Even if you just use it as a reference, it is important to know what should be learned and when.

Father working with his son on school work.

Ensuring Your Children Are Learning The Important Foundational Fundamentals

I used curriculum from start to finish while homeschooling my son. Not for every single subject, but for most. I am not an expert in all the areas where my child needed to learn. As the primary person choosing what my child learned, I felt a strong responsibility to ensure he got his information from people who honestly understood what needed to be learned in that area. Sometimes we stuck strictly to the curriculum and followed it exactly. At other times, we used it as a guide for what should be learned and “riffed” off of it, using it for the topics that should be learned, and then learned them in our own way. Does that mean curriculum is always the answer? I am not saying that either. But it is a lot harder to ensure your children are learning the important foundational fundamentals if you do not use curriculum written by experienced professionals.

Kid working on school work at the table.

Did using curriculum and choosing an academic path ruin my son’s childhood? He would not say that, and his opinion is the only one I care about in answer to that question. In fact, last year my child (now 21) thanked me for sticking with academics when he wanted to eschew them. When he was 10 and then 15 and didn’t want to learn math anymore, I told him that was too bad because math was not an optional subject. He just completed his first econ class in college on his way to getting either a Business degree with an environmental engineering focus or an Environmental Engineering degree with a business focus (he is doing an internship this summer where he hopes to figure that out). He would be the first to tell you he is happy his mom didn’t let math be optional. When he was 16 and spent an entire month fighting with me to let him just hang out with friends and not do school, I would not let that happen either. He appreciates that I held the line there as well. As with many eclectic academic homeschoolers, my child had a lot of say about his education in ways that were profound and empowering. What he didn’t have a say over was whether he learned or not, or whether he got a well-rounded education focused on important topics. Those last two sentences, in a nutshell, are at the heart of what eclectic, academic homeschooling is all about.

The Mission and Purpose of Secular, Eclectic, Academic Homeschoolers

What is the mission and purpose of SEA Homeschoolers? It is to provide a community filled with information, resources, and support to help your family on your eclectic academic homeschooling journey. Its reason for being is a place to discuss innovative learning and academics that empower and facilitate. At SEA Homeschoolers, we recognize what a big responsibility the education of our children is. Along with you, we have chosen to take that on. We do not want you to feel alone. Through our many voices, this community can help you with the heavy lifting of figuring out what your child’s education will look like. At the same time, your child is a unique individual. My final recommendation is that you take the advice that resonates with you and ignore the advice that doesn’t. There is absolutely no one-size-fits-all for learning.

Here is a freebie download from Blair Lee to help you handcraft a secular, eclectic, academic homeschooling journey. To learn more or get started, feel free to contact SEA Homeschoolers.

New to Homeschooling? Check out our How to Homeschool 101 Article.

Want to know what SEA Homeschoolers is about? The SEA Homeschoolers Team collaborated on a list of 27 WE BELIEVE statements so you would know the answer!